Pixel Media Project Second Transnational Meeting in Màlaga, Spain

The second transnational meeting of the Pixel Media project took place at Polo Digital in Málaga, Spain, from 16–18 September 2025.

Pixel Media project’s objective is to create a video game for European citizens between 16 and 30 years old to improve their media and information literacy, and provide pedagogical resources to educators, trainers, and media education organisations related to the video game. During the meeting, FECE team members participated in the first internal testing phase of the video game vertical slice prototype.

The video game aims to equip young people with the critical thinking skills necessary to navigate the complex media landscape through different journeys. The project partners agreed to begin testing the video game with young people starting in January 2026. 

Representatives from all project partners also had the opportunity to refine and clarify the concept and structure of the upcoming local and international trainings scheduled for the first half of 2026.

It was decided that the conclusive focus group report, prepared by FECE, will be publicly available. This will allow a broader audience to explore the results and understand the needs of educators in the field of media literacy education. Expect the link to the file shortly.

 

Duration: December 2024 – November 2026

Partners: YuzuPulse (France) – leading partner, Universita di Bologna (Italy), Foundation for Entrepreneurship, Culture and Education FECE (Bulgaria), LOGOPSYCOM (Belgium), Rinova Malaga (Spain), Omladiski Savez Udruzenja ”OPENS” (Serbia).

Project website: https://pixelmedia-project.eu/

The project is funded by the European Commission under the Creative Europe program.

Pixel Media Project Second Transnational Meeting in Màlaga, Spain

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